Duel Mode - Details
2018-04-12 • AF-Domains • (General ZDaemon News)

With the new Duel Mode, it introduces a structured game.

By default when you join with another non-bot player, it is in the "Warmup" phase.

This will last 5 minutes by default before it resets.

In order to start an actual game, you will need to go to the console and execute:
callvote game

Once both players agree, a countdown of 5 seconds will commence, the map will reset and both players will automatically join.

In order to abort a game without disconnecting, execute the following:
callvote cancel

Once both players agree, the map will reset and you will be returned to the "Warmup" phase again, players won't be auto-joined. Statistics are not recorded during this time.

Note: If server-side demo recording is enabled, ...

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ZDaemon 1.10.03 has been released

2018-04-11 • AF-Domains • (General ZDaemon News)

2018-04-11 release: ZDaemon 1.10.03 is now available (and will be automatically installed for you by the ZLauncher). This release fixes a recent bug; just check the changelog.

Download 1.10.03 here.


ZDaemon 1.10.02 has been released

2018-04-08 • AF-Domains • (General ZDaemon News)

2018-04-07 release: ZDaemon 1.10.02 is now available (and will be automatically installed for you by the ZLauncher). You will find several nice fixes, additions and improvements; just check the changelog.

Feature highlight: Duel Game Mode:
 3. Implemented a new "duel" mode (gametype=9). It differs from normal
    DM in the following aspects:
      a. maxplayers is forced to 2.
      b. overtime is forced to 1.
      c. sv_deathlimit is constrained from 15 to 60.
      d. When 2 players join, they start in "warmup" mode where they
         can play, get a feeling about the server, shoot and damage
         each others, but the frag/death/suicide counters remain at
         zero. When they are ready to start the game, they can call
         a vote with the command "callvote game". The vote requires
         100% agreement to pass.
      e. Once the "set game" starts, it will end in one of 3 ways:
           * Someone wins/loses (normal end of game).
           * Someone disconnects (automatic forfeiture of the game
             no matter the disconnection reason).
           * The players can use "callvote cancel" to cancel the
             game. If the vote passes, the game is canceled, no
             stats are recorded and it returns to warmup mode.
      f. If demo recording is enabled on the server, it will record
         demos only for the actual game: not the warmup.
      g. The warmup period length can be constrained by the
         "warmup_timelimit" CVAR; it defaults to 5 minutes and
         can range from 0 (which means unlimited) up to 1000.

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ZDIRC - Outage

2018-03-31 • AF-Domains • (General ZDaemon News)

Unfortunately, ZDIRC is currently experiencing an outage.

It is being looked into.

If you're unable to connect, this is the reason.


ZDaemon 1.10.01 has been released (Server Release)

2018-03-15 • AF-Domains • (General ZDaemon News)

2018-03-15: ZDaemon 1.10.01 has been released (and will automatically be installed for you by the ZLauncher).

This is a server-only update.

1. Point 01 release (2018-03-15)
1. Significant improvements to unlagged; hitting in online mode should
now be exactly the same as in SP mode even in very high ping
situations; furthermore, there should be far fewer "dropped shots".