ZDaemon Dehacked Actor Code Pointers

  • AccTeleGlitter
  • AddPlayerRain
  • AxeSound
  • BabyMetal
  • BarrelDestroy
  • BarrelRespawn
  • BatMove
  • BatSpawn
  • BatSpawnInit
  • BeAdditive
  • BeastAttack
  • BeastPuff
  • BellReset1
  • BellReset2
  • BFGSpray
  • BishopAttack
  • BishopAttack2
  • BishopChase
  • BishopDecide
  • BishopDoBlur
  • BishopMissileSeek
  • BishopMissileWeave
  • BishopPainBlur
  • BishopPuff
  • BishopSpawnBlur
  • BlueSpark
  • BoltSpark
  • BossDeath
  • BounceCheck
  • BrainAwake
  • BrainDie
  • BrainExplode
  • BrainPain
  • BrainScream
  • BrainSpit
  • BridgeInit
  • BridgeOrbit
  • BridgeRemove
  • BruisAttack
  • BspiAttack
  • CentaurAttack
  • CentaurAttack2
  • CentaurDefend
  • CentaurDropStuff
  • CFlameMissile
  • CFlamePuff
  • CFlameRotate
  • Chase
  • CheckBurnGone
  • CheckFloor
  • CheckSkullDone
  • CheckSkullFloor
  • CheckTeleRing
  • CheckThrowBomb
  • ChicAttack
  • ChicChase
  • ChicLook
  • ChicPain
  • CHolyAttack2
  • CHolyCheckScream
  • CHolySeek
  • CHolySpawnPuff
  • CHolyTail
  • ClassBossHealth
  • ClericAttack
  • ClericBurnScream
  • ClinkAttack
  • CorpseBloodDrip
  • CorpseExplode
  • CPA_BulletAttack
  • CPA_CustomBulletAttack
  • CPA_CustomMissile
  • CPA_Execute
  • CPA_ExecuteAlways
  • CPA_LockedExecute
  • CPA_LockedExecuteDoor
  • CPA_Suspend
  • CPA_Terminate
  • CPosAttack
  • CPosRefire
  • CStaffMissileSlither
  • CyberAttack
  • DeathBallImpact
  • DelayGib
  • Demon2Death
  • DemonAttack1
  • DemonAttack2_1
  • DemonAttack2_2
  • DemonDeath
  • DeQueueCorpse
  • Detonate
  • Die
  • DragonAttack
  • DragonCheckCrash
  • DragonFlap
  • DragonFlight
  • DragonFX2
  • DragonInitFlight
  • DragonPain
  • DripBlood
  • DropBloodscourgePieces
  • DropMace
  • DropQuietusPieces
  • DropWraithvergePieces
  • EttinAttack
  • Explode
  • FaceTarget
  • FastChase
  • FatAttack1
  • FatAttack2
  • FatAttack3
  • FatRaise
  • Feathers
  • FighterAttack
  • FighterBurnScream
  • Fire
  • FireCrackle
  • FiredAttack
  • FiredChase
  • FiredRocks
  • FiredSplotch
  • FireScream
  • FlameCheck
  • FlameEnd
  • FlameSnd
  • FloatGib
  • FloatPuff
  • FogMove
  • FogSpawn
  • FreeTargMobj
  • FreezeDeath
  • FreezeDeathChunks
  • FSwordFlames
  • GenWizard
  • GhostOff
  • Gravity
  • HammerSound
  • HeadAttack
  • HideInCeiling
  • HideThing
  • Hoof
  • IceCheckHeadDone
  • IceGuyAttack
  • IceGuyChase
  • IceGuyDie
  • IceGuyLook
  • IceGuyMissileExplode
  • IceGuyMissilePuff
  • IceSetTics
  • ImpDeath
  • ImpExplode
  • ImpMeAttack
  • ImpMsAttack
  • ImpMsAttack2
  • ImpXDeath1
  • ImpXDeath2
  • InitKeyGizmo
  • KBolt
  • KBoltRaise
  • KeenDie
  • KnightAttack
  • KoraxBonePop
  • KoraxChase
  • KoraxCommand
  • KoraxDecide
  • KoraxMissile
  • KoraxStep
  • KoraxStep2
  • KSpiritRoam
  • LastZap
  • LeafCheck
  • LeafSpawn
  • LeafThrust
  • LichAttack
  • LichFireGrow
  • LichIceImpact
  • LightningClip
  • LightningRemove
  • LightningZap
  • Look
  • LowGravity
  • M_BerserkPunch
  • M_BFGsound
  • M_CheckAttack
  • M_FireBFG
  • M_FireCGun
  • M_FireCGunAccurate
  • M_FireMissile
  • M_FirePistol
  • M_FirePistolInaccurate
  • M_FirePlasma
  • M_FireRailgun
  • M_FireShotgun
  • M_FireShotgun2
  • M_Punch
  • M_Refire
  • M_Saw
  • M_SawRefire
  • MaceBallImpact
  • MaceBallImpact2
  • MacePL1Check
  • MageAttack
  • MageBurnScream
  • MakePod
  • MarineChase
  • MarineLook
  • MarineNoise
  • Metal
  • MinotaurAtk1
  • MinotaurAtk2
  • MinotaurAtk3
  • MinotaurCharge
  • MinotaurChase
  • MinotaurDecide
  • MinotaurFade0
  • MinotaurFade1
  • MinotaurFade2
  • MinotaurLook
  • MinotaurRoam
  • MntrFloorFire
  • MonsterRail
  • MStaffTrack
  • MummyAttack
  • MummyAttack2
  • MummyFX1Seek
  • MummyFXSound
  • MummySoul
  • Mushroom
  • NoBlocking
  • NoGravity
  • Pain
  • PainAttack
  • PainDie
  • PhoenixPuff
  • PigAttack
  • PigChase
  • PigLook
  • PigPain
  • PlayerScream
  • PlaySound
  • PodPain
  • PoisonBagCheck
  • PoisonBagDamage
  • PoisonBagInit
  • PoisonShroom
  • PosAttack
  • PotteryCheck
  • PotteryChooseBit
  • PotteryExplode
  • QueueCorpse
  • RainImpact
  • RandomJump
  • RemovePod
  • SargAttack
  • Scream
  • SerpentBirthScream
  • SerpentChase
  • SerpentCheckForAttack
  • SerpentChooseAttack
  • SerpentDiveSound
  • SerpentFXSound
  • SerpentHeadCheck
  • SerpentHeadPop
  • SerpentHide
  • SerpentHumpDecide
  • SerpentLowerHump
  • SerpentMeleeAttack
  • SerpentMissileAttack
  • SerpentRaiseHump
  • SerpentSpawnGibs
  • SerpentUnHide
  • SerpentWalk
  • SetAltShadow
  • SetFloorClip
  • SetInvulnerable
  • SetReflective
  • SetReflectiveInvulnerable
  • SetShootable
  • ShedShard
  • SinkGib
  • SkelFist
  • SkelMissile
  • SkelWhoosh
  • SkullAttack
  • SkullPop
  • SkullRodPL2Seek
  • SkullRodStorm
  • SmBounce
  • SmokePuffExit
  • SnakeAttack
  • SnakeAttack2
  • SoAExplode
  • Sor1Chase
  • Sor1Pain
  • Sor2DthInit
  • Sor2DthLoop
  • SorcBallOrbit
  • SorcBallPop
  • SorcBossAttack
  • SorcererBishopEntry
  • SorcererRise
  • SorcFX1Seek
  • SorcFX2Orbit
  • SorcFX2Split
  • SorcFX4Check
  • SorcSpinBalls
  • SorDBon
  • SorDExp
  • SorDSph
  • SorRise
  • SorSightSnd
  • SorZap
  • Spawn
  • SpawnBishop
  • SpawnFizzle
  • SpawnFly
  • SpawnMace
  • SpawnRippers
  • SpawnSound
  • SpawnTeleGlitter
  • SpawnTeleGlitter2
  • SpeedBalls
  • SpidRefire
  • SPosAttack
  • SPosAttackUseAtkSound
  • Srcr1Attack
  • Srcr2Attack
  • Srcr2Decide
  • StartFire
  • StopSerpentFXSound
  • Summon
  • TeloSpawnA
  • TeloSpawnB
  • TeloSpawnC
  • TeloSpawnD
  • Tracer
  • TreeDeath
  • TroopAttack
  • UnHideThing
  • UnSetFloorClip
  • UnSetInvulnerable
  • UnSetReflective
  • UnSetReflectiveInvulnerable
  • UnSetShootable
  • VileAttack
  • VileChase
  • VileStart
  • VileTarget
  • VolcanoBlast
  • VolcanoSet
  • VolcBallImpact
  • Wander
  • WaterfallSound
  • WhirlwindSeek
  • WindSound
  • WizAtk1
  • WizAtk2
  • WizAtk3
  • WraithChase
  • WraithFX2
  • WraithFX3
  • WraithInit
  • WraithLook
  • WraithMelee
  • WraithMissile
  • WraithRaise
  • WraithRaiseInit
  • XScream
  • ZapMimic